emporiumtriada.blogg.se

Rust gambling plugin
Rust gambling plugin










rust gambling plugin

It’s important to remember that some of these components are vital for crafting weapons, such as all of the “body items” as well as springs. Certain components will give you scrap, such as the ones below. The most anxiety-inducing mechanic in Rust, recyclers can be used to recycle unwanted components and turn them into other resources. Once you’ve fully looted a collection of barrels, they will disappear and more will respawn elsewhere within roughly half an hour.

rust gambling plugin

#Rust gambling plugin crack

You can use any weapon to break them open, even your starter rock, though something like the Salvaged Cleaver will crack them open in one hit. This might not seem like a lot, but there are typically two or three barrels within close proximity of each other, so they do stack up quickly.īarrels can be found near most monuments (the named locations on your map) and also by the side of many roads. It goes without saying that you can raid for Scrap, but here’s how you do it the pacifist way in Rust.Įvery barrel (apart from red barrels, which contain fuel) contains 2 scrap while playing on vanilla. What are some of the best ways of getting Scrap quickly in Rust? If you’re playing in vanilla, it can feel like a little slog to accumulate Scrap, though there are some ways of amassing your fortune in swifter fashion, none of them involving griefing your neighbours. You can use Scrap in Rust to research weapons, make purchases at vendors, and even with other players if you’re feeling dangerous. FindItemDefinition( item).Rust, the post-apocalyptic survival PVP game from Facepunch Studios, has a suitably post-apocalyptic currency by the name of Scrap. ToString()) įor ( int j = 0 j ItemManager. Int GetGambleIndex( string gambleName) //-1 if it does not existįor ( int i = 0 i storedData. Void ReplyOrPutString( BasePlayer player, string message) SendReply( player, Lang( langKey, player. Void ReplyOrPutLang( BasePlayer player, string langKey, params object args) GetMessage( langKey, this), args) : Lang( langKey, player. String PlayerEqualNull( BasePlayer player, string langKey, params object args) = "You do not have enough space in your inventory ", = "use \"/gamble Finish gambleName \" to finish a gambling \nFor example \"/gamble finish Rockets \" ", = " \"/gamble Set gambleName itemName itemAmount numbers \"\ngambleName can be anything but just use 1 word \nitemName must be the shortname of the item \nitemAmount is the amount of items you need to have to play \nnumbers is the amount of numbers you can bet on \n\nFor example: \"/gamble set Rockets 3 20 \"\nplayers will be able to bet 3 rocket on numbers from 1 to 20 ", = "Yo do not have enough items to bet ", = "INVALID VALUE \nshould the pot be preserved for the next bet if there is no winner? \nvalues TRUE or FALSE ", = "INVALID VALUE \nshould winner's names be printed on chat? \nvalues TRUE or FALSE ", = "use \"/gamble Config Winners \" and TRUE or FALSE to show winner's names on chat when a gamble finishes \n\nuse \"/gamble Config PreservePot \" and TRUE or FALSE to preserve all betted items and add them to the next gamble ", = "type \"/gamble set \" or \"/gamble finish \" or \"/gamble config \" for help ", = "type \"/gamble current \" to see current gambles or \"gamble reward \" to redeem rewards ", String Lang( string key, string id, params object args) => string. Protected override void LoadDefaultConfig() //called the first timeĬonfigData defaultConfig = new ConfigData() Ĭonfig. WriteObject( "SimpleGamblingData ", storedData) Public Preserved( int amount, string itemName) Public Gamble( string name, string item, int itemAmount, int numbers, int preservedPot) Public Reward( ulong id, string item, int quantity) 1.2.0Ĭonst string perm = "simplegambling.allowed "












Rust gambling plugin